package sng.utils
{
	import flash.display.Sprite;
	import flash.ui.MouseCursor;
	
	/**
	 * 指定目前鼠标的显示
	 * @author kelvinni
	 * 
	 */
	public class GameMouseCursor extends Sprite
	{
		public function GameMouseCursor()
		{
			MouseCursor
		}
	}
}